Grade 3 Maths · Time at the stables
Read and set analog clocks to the minute, and work out time intervals on the stable's daily schedule — so you always know when the horses are fed, groomed and ridden.
Section 1 · Reading the clock
By the end of this section I can look at an analog clock and say the exact time to the nearest minute — so I can read the stable's feeding and riding schedule at a glance.
Tick each one when you can do it without help.
An analog clock has a round face with numbers 1 to 12 and two hands that sweep around it. The short hand is the hour hand and the long hand is the minute hand.
The hour hand moves from one number to the next over a full hour. The minute hand moves all the way around the face in 60 minutes. Each big number on the face stands for 5 minutes, because 12 × 5 = 60.
Check yourself
The minute hand points at the 7. How many minutes past the hour is that?
The hour hand is just past the 9 and the minute hand points at the 1. It is morning. What time is it?
Between each big number there are five small marks. Each small mark is one minute, so you can count the minutes one at a time as well as in fives. Use the tool below to practise reading the stable clock.
Interactive · read the stable clock
What time is shown? Type it like 7:45 — and add am or pm for the part of day shown.
Check yourself
Feeding is at twenty-five past eight in the morning. Write this in digital form.
The minute hand points at the 11. How many minutes past the hour is that?
Section 2 · Setting time & time intervals
By the end of this section I can set an analog clock to a given time and add or subtract minutes to solve word problems — so I can plan the stable's daily routine.
Tick each one when you can do it without help.
Setting a clock is the reverse of reading it. Choose the hour, then move the minute hand to the right number of minutes. Try it below — drag the long red hand around the face.
Interactive · set the hands to the target time
Target
Drag the long red hand on the clock to set the minutes.
You set: 7:00
Check yourself
Grooming starts at quarter past ten in the morning. Write the digital time.
Turnout ends at 4:50 p.m. The minute hand points at which number on the clock face?
A time interval is how long something takes from start to finish. Add minutes to find an ending time, or subtract minutes to find a starting time. A number line helps you see the jump.
Check yourself
Mucking out begins at 7:10 a.m. and takes 25 minutes. What time does it finish?
A trail ride starts at 2:15 p.m. and ends at 3:05 p.m.. How many minutes long is the ride?
Feeding ends at 6:40 p.m. and takes 15 minutes. What time did it start?
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