Year 3 Maths · Measurement & time
Read and set analogue clocks to the minute so you can keep the horses fed, ridden and mucked out on schedule.
Section 1 · Reading time
By the end of this section I can read an analogue clock to the nearest minute — so I know exactly when each horse gets its feed.
Tick each one when you can do it without help.
Every analogue clock has two hands. The short hand shows the hour and the long hand shows the minutes.
The numbers 1 to 12 mark the hours. The long hand sweeps all the way around once every 60 minutes. Each number on the face stands for 5 minutes, because 60 ÷ 12 = 5.
Check yourself
Each number on the clock face stands for how many minutes?
The long hand points to the 8. How many minutes past the hour is that?
When the long hand lands between two numbers, count the small tick marks — each one is 1 minute. Use the tool below to practise reading the clock.
Interactive · read the stable clock
Read the time shown on the clock, then type it in digital form (for example 7:25).
Check yourself
The short hand is just past 4 and the long hand points to the 7. What time is it?
The short hand is nearly on 10 and the long hand points to the 11. What time is it?
Section 2 · Setting time
By the end of this section I can set the hands of a clock to a given time and match stable activities to the daily timetable.
Tick each one when you can do it without help.
To show a time, point the short hand at the hour (a little past the number when there are minutes) and the long hand at the minutes.
Interactive · set the hands to match the target
Target time:
Use the steppers to move the hands, then check.
Check yourself
To set 7:20, the short hand should be just past which number?
To set 11:50, the long hand should point to which number?
Stable hands use "past" and "to" language as well as digital time. "Quarter past" means 15 minutes past; "quarter to" means 15 minutes to the next hour.
Check yourself
Morning feed is at quarter past six. Write this in digital time.
Riding finishes at twenty to four in the afternoon. Write this in digital time.
Mucking out starts at 8:50 and takes 35 minutes. What time does it finish?
Same Year 3 Maths outcomes, rebuilt around whatever your child is into this week - dinosaurs, Minecraft, horses, you name it.
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