Year 4 Maths · Number strand
Power up your battle moves by recalling multiplication facts up to 10 × 10 — every correct answer charges a stronger attack.
Section 1 · Quick-fire facts
By the end of this section I can recall multiplication facts up to 10 × 10 fluently — so I can charge battle moves and tackle bigger problems without a calculator.
Tick each one when you can do it without help.
In the arena below, a random fact appears. Type the product and hit Enter or press the button. Each correct answer fills your power bar and unlocks a stronger move.
Interactive · battle trainer
Tackle
Stage 0 of 4
7 × 8
Type the answer to charge your move
Every multiplication fact comes with a division partner. If you know 6 × 4 = 24, you also know 24 ÷ 4 = 6 and 24 ÷ 6 = 4. Recognising the family lets you switch between moves instantly.
Check yourself
Your move needs 6 × 7 charged. What is the product?
You charged 8 × 4 = 32. What is 32 ÷ 8?
Section 2 · Strategy moves
By the end of this section I can build the ×6, ×7 and ×8 facts from ones I already know — so tricky facts become reliable battle moves.
Tick each one when you can do it without help.
You don't need to memorise every fact from scratch. Use doubling and one more group to construct the ones that feel sticky.
Because 6 = 2 × 3, you can find 6 × n by working out 3 × n and doubling. Same idea for ×8: 8 = 2 × 4, so double the ×4 fact.
For ×7, jump from a fact you know and add one more group. 7 × n = 6 × n + n or 5 × n + 2n.
Example: 7 × 8 → start from 5 × 8 = 40, then add two more eights: 40 + 16 = 56.
Check yourself
Use doubling: first find 3 × 6, then double it. What is 6 × 6?
Use "one more group": start from 6 × 8 = 48 and add one more group of 8. What is 7 × 8?
Use doubling: first find 4 × 8, then double it. What is 8 × 8?
Each tricky fact below shows which strategy builds it. Tap a fact to reveal its path, and watch the highlighted grid of strategies.
Interactive · strategy explorer
Same Year 4 Maths outcomes, rebuilt around whatever your child is into this week - dinosaurs, Minecraft, horses, you name it.
Make your own lessonThis is a fixed example. Sprout writes a fresh, personalised lesson around your child every time - the example is the ad, the product is the personalisation.